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For: Kuipers DA, Terlouw G, Wartena BO, Prins JT, Pierie JPEN. Maximizing Authentic Learning and Real-World Problem-solving in Health Curricula Through Psychological Fidelity in a Game-Like Intervention: Development, Feasibility, and Pilot Studies. Med Sci Educ 2019;29:205-214. [PMID: 34457469 PMCID: PMC8368371 DOI: 10.1007/s40670-018-00670-5] [Citation(s) in RCA: 4] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/13/2023]
Number Cited by Other Article(s)
1
Terlouw G, Kuipers D, Veldmeijer L, van 't Veer J, Prins J, Pierie JP. Boundary Objects as Dialogical Learning Accelerators for Social Change in Design for Health: Systematic Review. JMIR Hum Factors 2022;9:e31167. [PMID: 35113023 PMCID: PMC8855288 DOI: 10.2196/31167] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/11/2021] [Revised: 10/15/2021] [Accepted: 10/17/2021] [Indexed: 11/28/2022]  Open
2
Terlouw G, Kuipers D, van 't Veer J, Prins JT, Pierie JPEN. The Development of an Escape Room-Based Serious Game to Trigger Social Interaction and Communication Between High-Functioning Children With Autism and Their Peers: Iterative Design Approach. JMIR Serious Games 2021;9:e19765. [PMID: 33755023 PMCID: PMC8294642 DOI: 10.2196/19765] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/01/2020] [Revised: 12/14/2020] [Accepted: 02/14/2021] [Indexed: 11/13/2022]  Open
3
Terlouw G, van 't Veer JT, Prins JT, Kuipers DA, Pierie JPEN. Design of a Digital Comic Creator (It's Me) to Facilitate Social Skills Training for Children With Autism Spectrum Disorder: Design Research Approach. JMIR Ment Health 2020;7:e17260. [PMID: 32673273 PMCID: PMC7382019 DOI: 10.2196/17260] [Citation(s) in RCA: 7] [Impact Index Per Article: 1.8] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 11/29/2019] [Revised: 04/20/2020] [Accepted: 05/12/2020] [Indexed: 12/04/2022]  Open
4
The design choices for the development of an Augmented Reality game for people with visuospatial neglect. CLINICAL EHEALTH 2020. [DOI: 10.1016/j.ceh.2020.11.003] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/20/2022]  Open
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