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Zhao Y, Zhang Y, Zhang Y, Zhao X, Wang J, Shao Z, Turkay C, Chen S. LEVA: Using Large Language Models to Enhance Visual Analytics. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2025; 31:1830-1847. [PMID: 38437130 DOI: 10.1109/tvcg.2024.3368060] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 03/06/2024]
Abstract
Visual analytics supports data analysis tasks within complex domain problems. However, due to the richness of data types, visual designs, and interaction designs, users need to recall and process a significant amount of information when they visually analyze data. These challenges emphasize the need for more intelligent visual analytics methods. Large language models have demonstrated the ability to interpret various forms of textual data, offering the potential to facilitate intelligent support for visual analytics. We propose LEVA, a framework that uses large language models to enhance users' VA workflows at multiple stages: onboarding, exploration, and summarization. To support onboarding, we use large language models to interpret visualization designs and view relationships based on system specifications. For exploration, we use large language models to recommend insights based on the analysis of system status and data to facilitate mixed-initiative exploration. For summarization, we present a selective reporting strategy to retrace analysis history through a stream visualization and generate insight reports with the help of large language models. We demonstrate how LEVA can be integrated into existing visual analytics systems. Two usage scenarios and a user study suggest that LEVA effectively aids users in conducting visual analytics.
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Stokes C, Hu C, Hearst MA. "It's a Good Idea to Put It Into Words": Writing 'Rudders' in the Initial Stages of Visualization Design. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2025; 31:1126-1136. [PMID: 39255159 DOI: 10.1109/tvcg.2024.3456324] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 09/12/2024]
Abstract
Written language is a useful tool for non-visual creative activities like composing essays and planning searches. This paper investigates the integration of written language into the visualization design process. We create the idea of a 'writing rudder,' which acts as a guiding force or strategy for the designer. Via an interview study of 24 working visualization designers, we first established that only a minority of participants systematically use writing to aid in design. A second study with 15 visualization designers examined four different variants of written rudders: asking questions, stating conclusions, composing a narrative, and writing titles. Overall, participants had a positive reaction; designers recognized the benefits of explicitly writing down components of the design and indicated that they would use this approach in future design work. More specifically, two approaches - writing questions and writing conclusions/takeaways - were seen as beneficial across the design process, while writing narratives showed promise mainly for the creation stage. Although concerns around potential bias during data exploration were raised, participants also discussed strategies to mitigate such concerns. This paper contributes to a deeper understanding of the interplay between language and visualization, and proposes a straightforward, lightweight addition to the visualization design process.
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Fu Y, Stasko J. More Than Data Stories: Broadening the Role of Visualization in Contemporary Journalism. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2024; 30:5240-5259. [PMID: 37339040 DOI: 10.1109/tvcg.2023.3287585] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/22/2023]
Abstract
Data visualization and journalism are deeply connected. From early infographics to recent data-driven storytelling, visualization has become an integrated part of contemporary journalism, primarily as a communication artifact to inform the general public. Data journalism, harnessing the power of data visualization, has emerged as a bridge between the growing volume of data and our society. Visualization research that centers around data storytelling has sought to understand and facilitate such journalistic endeavors. However, a recent metamorphosis in journalism has brought broader challenges and opportunities that extend beyond mere communication of data. We present this article to enhance our understanding of such transformations and thus broaden visualization research's scope and practical contribution to this evolving field. We first survey recent significant shifts, emerging challenges, and computational practices in journalism. We then summarize six roles of computing in journalism and their implications. Based on these implications, we provide propositions for visualization research concerning each role. Ultimately, by mapping the roles and propositions onto a proposed ecological model and contextualizing existing visualization research, we surface seven general topics and a series of research agendas that can guide future visualization research at this intersection.
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Zhao J, Xu S, Chandrasegaran S, Bryan C, Du F, Mishra A, Qian X, Li Y, Ma KL. ChartStory: Automated Partitioning, Layout, and Captioning of Charts into Comic-Style Narratives. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2023; 29:1384-1399. [PMID: 34559655 DOI: 10.1109/tvcg.2021.3114211] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/13/2023]
Abstract
Visual data storytelling is gaining importance as a means of presenting data-driven information or analysis results, especially to the general public. This has resulted in design principles being proposed for data-driven storytelling, and new authoring tools being created to aid such storytelling. However, data analysts typically lack sufficient background in design and storytelling to make effective use of these principles and authoring tools. To assist this process, we present ChartStory for crafting data stories from a collection of user-created charts, using a style akin to comic panels to imply the underlying sequence and logic of data-driven narratives. Our approach is to operationalize established design principles into an advanced pipeline that characterizes charts by their properties and similarities to each other, and recommends ways to partition, layout, and caption story pieces to serve a narrative. ChartStory also augments this pipeline with intuitive user interactions for visual refinement of generated data comics. We extensively and holistically evaluate ChartStory via a trio of studies. We first assess how the tool supports data comic creation in comparison to a manual baseline tool. Data comics from this study are subsequently compared and evaluated to ChartStory's automated recommendations by a team of narrative visualization practitioners. This is followed by a pair of interview studies with data scientists using their own datasets and charts who provide an additional assessment of the system. We find that ChartStory provides cogent recommendations for narrative generation, resulting in data comics that compare favorably to manually-created ones.
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Li Y, Qi Y, Shi Y, Chen Q, Cao N, Chen S. Diverse Interaction Recommendation for Public Users Exploring Multi-view Visualization using Deep Learning. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2023; 29:95-105. [PMID: 36155443 DOI: 10.1109/tvcg.2022.3209461] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/16/2023]
Abstract
Interaction is an important channel to offer users insights in interactive visualization systems. However, which interaction to operate and which part of data to explore are hard questions for public users facing a multi-view visualization for the first time. Making these decisions largely relies on professional experience and analytic abilities, which is a huge challenge for non-professionals. To solve the problem, we propose a method aiming to provide diverse, insightful, and real-time interaction recommendations for novice users. Building on the Long-Short Term Memory Model (LSTM) structure, our model captures users' interactions and visual states and encodes them in numerical vectors to make further recommendations. Through an illustrative example of a visualization system about Chinese poets in the museum scenario, the model is proven to be workable in systems with multi-views and multiple interaction types. A further user study demonstrates the method's capability to help public users conduct more insightful and diverse interactive explorations and gain more accurate data insights.
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Sun M, Cai L, Cui W, Wu Y, Shi Y, Cao N. Erato: Cooperative Data Story Editing via Fact Interpolation. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2023; 29:983-993. [PMID: 36155449 DOI: 10.1109/tvcg.2022.3209428] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/16/2023]
Abstract
As an effective form of narrative visualization, visual data stories are widely used in data-driven storytelling to communicate complex insights and support data understanding. Although important, they are difficult to create, as a variety of interdisciplinary skills, such as data analysis and design, are required. In this work, we introduce Erato, a human-machine cooperative data story editing system, which allows users to generate insightful and fluent data stories together with the computer. Specifically, Erato only requires a number of keyframes provided by the user to briefly describe the topic and structure of a data story. Meanwhile, our system leverages a novel interpolation algorithm to help users insert intermediate frames between the keyframes to smooth the transition. We evaluated the effectiveness and usefulness of the Erato system via a series of evaluations including a Turing test, a controlled user study, a performance validation, and interviews with three expert users. The evaluation results showed that the proposed interpolation technique was able to generate coherent story content and help users create data stories more efficiently.
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Clarke MA, Haggar FL, Branecki CE, Welniak TJ, Smith MP, Vasistha S, Love LM. Determining presentation skills gaps among healthcare professionals. J Vis Commun Med 2022; 45:242-252. [PMID: 36039709 DOI: 10.1080/17453054.2022.2092458] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/14/2022]
Abstract
Healthcare professionals frequently communicate complex medical information among colleagues and students. This paper aims to determine gaps in healthcare professionals' presentation skills and identify barriers to improving. Eighty-eight individuals at a Midwest Academic Medical Center completed a survey that consisted of three parts: (1) respondents' current presentation slide deck, (2) respondents' perceptions of their current presentation skills, and (3) barriers to and motivations for improving their presentation skills. A mixed-methods approach was used to collect and analyze data. Respondents used bullet points and text the most (74%), and videos the least in their presentations (51%). When assessing respondents' perceptions of their current presentation skills, they rated themselves the lowest as a storyteller (median = 6/10) and as an overall presenter (median = 6/10). The biggest barrier reported was "lack of training on best practices" (58%). Respondents reported "interested in improving" and "enhance opportunities" as their main motivations for improving presentation skills. Four themes emerged from the open-ended survey items: Practical tips and best practices, Ability to communicate effectively, Professional development, and Practice opportunities. Effective presentation skills should be included in every healthcare professionals faculty development curriculum. This is especially crucial for junior faculty members to ensure their continued success.
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Affiliation(s)
- Martina A Clarke
- School of Interdisciplinary Informatics, College of Information Science and Technology, University of Nebraska - Omaha, Omaha, NE, USA.,Department of Internal Medicine - Division of Cardiovascular Medicine, University of Nebraska Medical Center, Omaha, NE, USA
| | - Faye L Haggar
- Department of Anesthesiology, University of Nebraska Medical Center, Omaha, NE, USA
| | - Chad E Branecki
- Department of Emergency Medicine, University of Nebraska Medical Center, Omaha, NE, USA
| | - Tedd J Welniak
- Department of Emergency Medicine, University of Nebraska Medical Center, Omaha, NE, USA
| | - Michael P Smith
- Division of Hospital Medicine, Department of Internal Medicine, University of Nebraska Medical Center, Omaha, NE, USA
| | - Sami Vasistha
- Global Center for Health Security, University of Nebraska Medical Center, Omaha, NE, USA
| | - Linda M Love
- Department of Psychiatry, University of Nebraska Medical Center, Omaha, NE, USA.,Office of Faculty Development, Academic Affairs, University of Nebraska Medical Center, Omaha, NE, USA
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Deng Z, Weng D, Liang Y, Bao J, Zheng Y, Schreck T, Xu M, Wu Y. Visual Cascade Analytics of Large-Scale Spatiotemporal Data. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2022; 28:2486-2499. [PMID: 33822726 DOI: 10.1109/tvcg.2021.3071387] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/12/2023]
Abstract
Many spatiotemporal events can be viewed as contagions. These events implicitly propagate across space and time by following cascading patterns, expanding their influence, and generating event cascades that involve multiple locations. Analyzing such cascading processes presents valuable implications in various urban applications, such as traffic planning and pollution diagnostics. Motivated by the limited capability of the existing approaches in mining and interpreting cascading patterns, we propose a visual analytics system called VisCas. VisCas combines an inference model with interactive visualizations and empowers analysts to infer and interpret the latent cascading patterns in the spatiotemporal context. To develop VisCas, we address three major challenges 1) generalized pattern inference; 2) implicit influence visualization; and 3) multifaceted cascade analysis. For the first challenge, we adapt the state-of-the-art cascading network inference technique to general urban scenarios, where cascading patterns can be reliably inferred from large-scale spatiotemporal data. For the second and third challenges, we assemble a set of effective visualizations to support location navigation, influence inspection, and cascading exploration, and facilitate the in-depth cascade analysis. We design a novel influence view based on a three-fold optimization strategy for analyzing the implicit influences of the inferred patterns. We demonstrate the capability and effectiveness of VisCas with two case studies conducted on real-world traffic congestion and air pollution datasets with domain experts.
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Segura V, Barbosa SDJ. BONNIE: Building Online Narratives from Noteworthy Interaction Events. ACM T INTERACT INTEL 2021. [DOI: 10.1145/3423048] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
Abstract
Nowadays, we have access to data of unprecedented volume, high dimensionality, and complexity. To extract novel insights from such complex and dynamic data, we need effective and efficient strategies. One such strategy is to combine data analysis and visualization techniques, which are the essence of visual analytics applications. After the knowledge discovery process, a major challenge is to filter the essential information that has led to a discovery and to communicate the findings to other people, explaining the decisions they may have made based on the data. We propose to record and use the trace left by the exploratory data analysis, in the form of user interaction history, to aid this process. With the trace, users can choose the desired interaction steps and create a narrative, sharing the acquired knowledge with readers. To achieve our goal, we have developed the
BONNIE
(
Building Online Narratives from Noteworthy Interaction Events
) framework. BONNIE comprises a log model to register the interaction events, auxiliary code to help developers instrument their own code, and an environment to view users’ own interaction history and build narratives. This article presents our proposal for communicating discoveries in visual analytics applications, the BONNIE framework, and the studies we conducted to evaluate our solution. After two user studies (the first one focused on history visualization and the second one focused on narrative creation), our solution has showed to be promising, with mostly positive feedback and results from a
Technology Acceptance Model
(
TAM
) questionnaire.
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Andrienko G, Andrienko N, Anzer G, Bauer P, Budziak G, Fuchs G, Hecker D, Weber H, Wrobel S. Constructing Spaces and Times for Tactical Analysis in Football. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2021; 27:2280-2297. [PMID: 31722479 DOI: 10.1109/tvcg.2019.2952129] [Citation(s) in RCA: 11] [Impact Index Per Article: 2.8] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 05/07/2023]
Abstract
A possible objective in analyzing trajectories of multiple simultaneously moving objects, such as football players during a game, is to extract and understand the general patterns of coordinated movement in different classes of situations as they develop. For achieving this objective, we propose an approach that includes a combination of query techniques for flexible selection of episodes of situation development, a method for dynamic aggregation of data from selected groups of episodes, and a data structure for representing the aggregates that enables their exploration and use in further analysis. The aggregation, which is meant to abstract general movement patterns, involves construction of new time-homomorphic reference systems owing to iterative application of aggregation operators to a sequence of data selections. As similar patterns may occur at different spatial locations, we also propose constructing new spatial reference systems for aligning and matching movements irrespective of their absolute locations. The approach was tested in application to tracking data from two Bundesliga games of the 2018/2019 season. It enabled detection of interesting and meaningful general patterns of team behaviors in three classes of situations defined by football experts. The experts found the approach and the underlying concepts worth implementing in tools for football analysts.
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So W, Bogucka EP, Scepanovic S, Joglekar S, Zhou K, Quercia D. Humane Visual AI: Telling the Stories Behind a Medical Condition. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2021; 27:678-688. [PMID: 33048711 DOI: 10.1109/tvcg.2020.3030391] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/11/2023]
Abstract
A biological understanding is key for managing medical conditions, yet psychological and social aspects matter too. The main problem is that these two aspects are hard to quantify and inherently difficult to communicate. To quantify psychological aspects, this work mined around half a million Reddit posts in the sub-communities specialised in 14 medical conditions, and it did so with a new deep-learning framework. In so doing, it was able to associate mentions of medical conditions with those of emotions. To then quantify social aspects, this work designed a probabilistic approach that mines open prescription data from the National Health Service in England to compute the prevalence of drug prescriptions, and to relate such a prevalence to census data. To finally visually communicate each medical condition's biological, psychological, and social aspects through storytelling, we designed a narrative-style layered Martini Glass visualization. In a user study involving 52 participants, after interacting with our visualization, a considerable number of them changed their mind on previously held opinions: 10% gave more importance to the psychological aspects of medical conditions, and 27% were more favourable to the use of social media data in healthcare, suggesting the importance of persuasive elements in interactive visualizations.
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Chen S, Andrienko N, Andrienko G, Li J, Yuan X. Co-Bridges: Pair-wise Visual Connection and Comparison for Multi-item Data Streams. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2021; 27:1612-1622. [PMID: 33125329 DOI: 10.1109/tvcg.2020.3030411] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/11/2023]
Abstract
In various domains, there are abundant streams or sequences of multi-item data of various kinds, e.g. streams of news and social media texts, sequences of genes and sports events, etc. Comparison is an important and general task in data analysis. For comparing data streams involving multiple items (e.g., words in texts, actors or action types in action sequences, visited places in itineraries, etc.), we propose Co-Bridges, a visual design involving connection and comparison techniques that reveal similarities and differences between two streams. Co-Bridges use river and bridge metaphors, where two sides of a river represent data streams, and bridges connect temporally or sequentially aligned segments of streams. Commonalities and differences between these segments in terms of involvement of various items are shown on the bridges. Interactive query tools support the selection of particular stream subsets for focused exploration. The visualization supports both qualitative (common and distinct items) and quantitative (stream volume, amount of item involvement) comparisons. We further propose Comparison-of-Comparisons, in which two or more Co-Bridges corresponding to different selections are juxtaposed. We test the applicability of the Co-Bridges in different domains, including social media text streams and sports event sequences. We perform an evaluation of the users' capability to understand and use Co-Bridges. The results confirm that Co-Bridges is effective for supporting pair-wise visual comparisons in a wide range of applications.
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Shi D, Xu X, Sun F, Shi Y, Cao N. Calliope: Automatic Visual Data Story Generation from a Spreadsheet. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2021; 27:453-463. [PMID: 33048717 DOI: 10.1109/tvcg.2020.3030403] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/11/2023]
Abstract
Visual data stories shown in the form of narrative visualizations such as a poster or a data video, are frequently used in data-oriented storytelling to facilitate the understanding and memorization of the story content. Although useful, technique barriers, such as data analysis, visualization, and scripting, make the generation of a visual data story difficult. Existing authoring tools rely on users' skills and experiences, which are usually inefficient and still difficult. In this paper, we introduce a novel visual data story generating system, Calliope, which creates visual data stories from an input spreadsheet through an automatic process and facilities the easy revision of the generated story based on an online story editor. Particularly, Calliope incorporates a new logic-oriented Monte Carlo tree search algorithm that explores the data space given by the input spreadsheet to progressively generate story pieces (i.e., data facts) and organize them in a logical order. The importance of data facts is measured based on information theory, and each data fact is visualized in a chart and captioned by an automatically generated description. We evaluate the proposed technique through three example stories, two controlled experiments, and a series of interviews with 10 domain experts. Our evaluation shows that Calliope is beneficial to efficient visual data story generation.
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Zhou F, Zhao Y, Chen W, Tan Y, Xu Y, Chen Y, Liu C, Zhao Y. Reverse-engineering bar charts using neural networks. J Vis (Tokyo) 2020. [DOI: 10.1007/s12650-020-00702-6] [Citation(s) in RCA: 4] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/23/2022]
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15
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Abstract
Abstract
Text visualization and visual text analytics methods have been successfully applied for various tasks related to the analysis of individual text documents and large document collections such as summarization of main topics or identification of events in discourse. Visualization of sentiments and emotions detected in textual data has also become an important topic of interest, especially with regard to the data originating from social media. Despite the growing interest in this topic, the research problem related to detecting and visualizing various stances, such as rudeness or uncertainty, has not been adequately addressed by the existing approaches. The challenges associated with this problem include the development of the underlying computational methods and visualization of the corresponding multi-label stance classification results. In this paper, we describe our work on a visual analytics platform, called StanceVis Prime, which has been designed for the analysis of sentiment and stance in temporal text data from various social media data sources. The use case scenarios intended for StanceVis Prime include social media monitoring and research in sociolinguistics. The design was motivated by the requirements of collaborating domain experts in linguistics as part of a larger research project on stance analysis. Our approach involves consuming documents from several text stream sources and applying sentiment and stance classification, resulting in multiple data series associated with source texts. StanceVis Prime provides the end users with an overview of similarities between the data series based on dynamic time warping analysis, as well as detailed visualizations of data series values. Users can also retrieve and conduct both distant and close reading of the documents corresponding to the data series. We demonstrate our approach with case studies involving political targets of interest and several social media data sources and report preliminary user feedback received from a domain expert.
Graphic abstract
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Zhao Y, Luo X, Lin X, Wang H, Kui X, Zhou F, Wang J, Chen Y, Chen W. Visual Analytics for Electromagnetic Situation Awareness in Radio Monitoring and Management. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2020; 26:590-600. [PMID: 31443001 DOI: 10.1109/tvcg.2019.2934655] [Citation(s) in RCA: 13] [Impact Index Per Article: 2.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/10/2023]
Abstract
Traditional radio monitoring and management largely depend on radio spectrum data analysis, which requires considerable domain experience and heavy cognition effort and frequently results in incorrect signal judgment and incomprehensive situation awareness. Faced with increasingly complicated electromagnetic environments, radio supervisors urgently need additional data sources and advanced analytical technologies to enhance their situation awareness ability. This paper introduces a visual analytics approach for electromagnetic situation awareness. Guided by a detailed scenario and requirement analysis, we first propose a signal clustering method to process radio signal data and a situation assessment model to obtain qualitative and quantitative descriptions of the electromagnetic situations. We then design a two-module interface with a set of visualization views and interactions to help radio supervisors perceive and understand the electromagnetic situations by a joint analysis of radio signal data and radio spectrum data. Evaluations on real-world data sets and an interview with actual users demonstrate the effectiveness of our prototype system. Finally, we discuss the limitations of the proposed approach and provide future work directions.
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Chen S, Li S, Chen S, Yuan X. R-Map: A Map Metaphor for Visualizing Information Reposting Process in Social Media. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2020; 26:1204-1214. [PMID: 31425084 DOI: 10.1109/tvcg.2019.2934263] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/10/2023]
Abstract
We propose R-Map (Reposting Map), a visual analytical approach with a map metaphor to support interactive exploration and analysis of the information reposting process in social media. A single original social media post can cause large cascades of repostings (i.e., retweets) on online networks, involving thousands, even millions of people with different opinions. Such reposting behaviors form the reposting tree, in which a node represents a message and a link represents the reposting relation. In R-Map, the reposting tree structure can be spatialized with highlighted key players and tiled nodes. The important reposting behaviors, the following relations and the semantics relations are represented as rivers, routes and bridges, respectively, in a virtual geographical space. R-Map supports a scalable overview of a large number of information repostings with semantics. Additional interactions on the map are provided to support the investigation of temporal patterns and user behaviors in the information diffusion process. We evaluate the usability and effectiveness of our system with two use cases and a formal user study.
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