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For: Shinkawa H, Irie T, Tanaka M, Yokomitsu K. Psychosocial Adjustment and Mental Distress Associated With In-Game Purchases Among Japanese Junior High School Students. Front Psychol 2021;12:708801. [PMID: 34413815 PMCID: PMC8368721 DOI: 10.3389/fpsyg.2021.708801] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/12/2021] [Accepted: 06/28/2021] [Indexed: 11/13/2022]  Open
Number Cited by Other Article(s)
1
Guo P, Liu Y, Tan L, Xu Y, Huang H, Deng Q. Psychometric evaluation of the Chinese version of Risky Loot Box Index (RLI) and cross-sectional investigation among gamers of China. PeerJ 2025;13:e19164. [PMID: 40161348 PMCID: PMC11952041 DOI: 10.7717/peerj.19164] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/18/2024] [Accepted: 02/24/2025] [Indexed: 04/02/2025]  Open
2
An X, Peng Y, Dai Z, Wang Y, Zhou Z, Zeng X. Buying Game Derivative Products Is Different from In-Game Purchases: A Mixed-Method Approach. Behav Sci (Basel) 2024;14:652. [PMID: 39199048 PMCID: PMC11351711 DOI: 10.3390/bs14080652] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/27/2024] [Revised: 07/22/2024] [Accepted: 07/24/2024] [Indexed: 09/01/2024]  Open
3
DeCamp W, Daly K. Loot box consumption by adolescents pre- and post- pandemic lockdown. PeerJ 2023;11:e15287. [PMID: 37151299 PMCID: PMC10158757 DOI: 10.7717/peerj.15287] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/03/2023] [Accepted: 04/04/2023] [Indexed: 05/09/2023]  Open
4
Tang ACY, Lee PH, Lam SC, Siu SCN, Ye CJ, Lee RLT. Prediction of problem gambling by demographics, gaming behavior and psychological correlates among gacha gamers: A cross-sectional online survey in Chinese young adults. Front Psychiatry 2022;13:940281. [PMID: 35990074 PMCID: PMC9389446 DOI: 10.3389/fpsyt.2022.940281] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 05/10/2022] [Accepted: 07/08/2022] [Indexed: 12/01/2022]  Open
5
Online-gaming and mental health: Loot boxes and in-game purchases are related to problematic online gaming and depression in adolescents. CURRENT PSYCHOLOGY 2022. [DOI: 10.1007/s12144-022-03157-0] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/03/2022]
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