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1
The DiSCoVeR trial – first look at patient training and their expectations regarding a new, innovative treatment. Eur Psychiatry 2022. [PMCID: PMC9567372 DOI: 10.1192/j.eurpsy.2022.760] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 11/23/2022]  Open
2
Corrigendum to "Enumeration versus object tracking: Insights from video game players." [Cognition 101 (2006) 217-245]. Cognition 2020;198:104198. [PMID: 32014715 DOI: 10.1016/j.cognition.2020.104198] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/25/2022]
3
A dichoptic action videogame improves the resolution of the amblyopic eye during binocular game play. J Vis 2014. [DOI: 10.1167/14.10.959] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
4
Action Video Games as a Treatment of Amblyopia in Children: A Pilot Study of a novel, child-friendly action game. J Vis 2014. [DOI: 10.1167/14.10.665] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
5
Stereoscopic depth from absolute and relative disparities. J Vis 2014. [DOI: 10.1167/14.10.969] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
6
Comparing dichoptic action video game play to patching in adults with amblyopia. J Vis 2014. [DOI: 10.1167/14.10.691] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
7
Cognitive development: gaming your way out of dyslexia? Curr Biol 2013;23:R282-3. [PMID: 23578877 DOI: 10.1016/j.cub.2013.02.051] [Citation(s) in RCA: 39] [Impact Index Per Article: 3.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/25/2022]
8
Speeding up Learning: Action Video Games and Perceptual Learning. J Vis 2013. [DOI: 10.1167/13.9.1089] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
9
Training of Number Sense Transfers Broadly. J Vis 2013. [DOI: 10.1167/13.9.1086] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
10
What's Feedback Got To Do With It? Examining Learning Rate and Generalization in Cross-scene Statistical Learning With and Without Feedback. J Vis 2013. [DOI: 10.1167/13.9.330] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
11
Recovery of stereopsis in adults through training in a virtual reality task. J Vis 2012. [DOI: 10.1167/12.14.53] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
12
Evidence for action video game induced 'learning to learn' in a perceptual decision-making task. J Vis 2012. [DOI: 10.1167/12.9.287] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
13
Enhanced Attentional Control of Binocular Rivalry in Action Video Game Players. J Vis 2012. [DOI: 10.1167/12.9.680] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
14
Distraction and Media Use: Not all media usage is created equal. J Vis 2012. [DOI: 10.1167/12.9.1331] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
15
Action Video Games playing improves learning to learn in perceptual learning. J Vis 2012. [DOI: 10.1167/12.9.1130] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
16
Learning, attentional control, and action video games. Curr Biol 2012;22:R197-206. [PMID: 22440805 DOI: 10.1016/j.cub.2012.02.012] [Citation(s) in RCA: 279] [Impact Index Per Article: 23.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/28/2022]
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Neural bases of selective attention in action video game players. Vision Res 2012;61:132-43. [PMID: 21864560 PMCID: PMC3260403 DOI: 10.1016/j.visres.2011.08.007] [Citation(s) in RCA: 145] [Impact Index Per Article: 12.1] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/01/2011] [Revised: 08/07/2011] [Accepted: 08/08/2011] [Indexed: 11/30/2022]
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Reducing task switch cost with action video games. J Vis 2011. [DOI: 10.1167/11.11.212] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
19
Reducing backward masking through action game training. J Vis 2010;10:10.14.33. [DOI: 10.1167/10.14.33] [Citation(s) in RCA: 77] [Impact Index Per Article: 5.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
20
Playing action video games leads to better perceptual templates. J Vis 2010. [DOI: 10.1167/9.8.860] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
21
Altering the rate of visual search through experience: The case of action video game players. J Vis 2010. [DOI: 10.1167/10.7.1300] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
22
Speed-accuracy tradeoffs in cognitive tasks in action game players. J Vis 2010. [DOI: 10.1167/10.7.748] [Citation(s) in RCA: 5] [Impact Index Per Article: 0.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
23
Playing action video games enhance visual sensitivity. J Vis 2010. [DOI: 10.1167/8.6.472] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
24
Action videogame playing improves Bayesian inference for perceptual decision-making. J Vis 2010. [DOI: 10.1167/7.15.38] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
25
Ability to task-switch in action video game players. J Vis 2010. [DOI: 10.1167/6.6.941] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
26
Temporal resolution of visual processing in action video game players. J Vis 2010. [DOI: 10.1167/6.6.1008] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
27
When video game playing expands your mind's eye. J Vis 2010. [DOI: 10.1167/3.9.164] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
28
Exogenous cueing and visual latency: attention, response bias or sensory facilitation? J Vis 2010. [DOI: 10.1167/1.3.81] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
29
Components of visual prior entry. J Vis 2010. [DOI: 10.1167/2.7.439] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
30
The development of attention skills in action video game players. Neuropsychologia 2009;47:1780-9. [PMID: 19428410 DOI: 10.1016/j.neuropsychologia.2009.02.002] [Citation(s) in RCA: 214] [Impact Index Per Article: 14.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/07/2008] [Revised: 01/23/2009] [Accepted: 02/01/2009] [Indexed: 10/21/2022]
31
Exercising your brain: a review of human brain plasticity and training-induced learning. Psychol Aging 2008;23:692-701. [PMID: 19140641 PMCID: PMC2896818 DOI: 10.1037/a0014345] [Citation(s) in RCA: 309] [Impact Index Per Article: 19.3] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 02/03/2023]
32
Encoding, rehearsal, and recall in signers and speakers: shared network but differential engagement. ACTA ACUST UNITED AC 2008;18:2263-74. [PMID: 18245041 DOI: 10.1093/cercor/bhm248] [Citation(s) in RCA: 33] [Impact Index Per Article: 2.1] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/14/2022]
33
Video games as a tool to train visual skills. Restor Neurol Neurosci 2008;26:435-446. [PMID: 18997318 PMCID: PMC2884279] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 05/27/2023]
34
Action-video-game experience alters the spatial resolution of vision. Psychol Sci 2007;18:88-94. [PMID: 17362383 PMCID: PMC2896830 DOI: 10.1111/j.1467-9280.2007.01853.x] [Citation(s) in RCA: 375] [Impact Index Per Article: 22.1] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/26/2022]  Open
35
Enumeration versus multiple object tracking: the case of action video game players. Cognition 2005;101:217-45. [PMID: 16359652 PMCID: PMC2896820 DOI: 10.1016/j.cognition.2005.10.004] [Citation(s) in RCA: 268] [Impact Index Per Article: 14.1] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/09/2005] [Revised: 10/12/2005] [Accepted: 10/14/2005] [Indexed: 10/25/2022]
36
Effects of video game playing on visual processing across space. J Vis 2005. [DOI: 10.1167/5.8.1064] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
37
Functional Magnetic Resonance Imaging. Neurology 2005. [DOI: 10.1212/01.wnl.0000164847.45244.a1] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/15/2022]  Open
38
Effects of video game playing on visual functions. J Vis 2004. [DOI: 10.1167/4.11.23] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
39
Playing video games enhances visual attention in children. J Vis 2004. [DOI: 10.1167/4.11.40] [Citation(s) in RCA: 15] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
40
The effect of action video game playing on the useful field of view. J Vis 2004. [DOI: 10.1167/4.11.52] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
41
Does action video game play really enhance the number of items that can be simultaneously attended? J Vis 2004. [DOI: 10.1167/4.8.632] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]  Open
42
Impact of early deafness and early exposure to sign language on the cerebral organization for motion processing. J Neurosci 2001;21:8931-42. [PMID: 11698604 PMCID: PMC6762265] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 02/22/2023]  Open
43
Visual attention to the periphery is enhanced in congenitally deaf individuals. J Neurosci 2000;20:RC93. [PMID: 10952732 PMCID: PMC6772982] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 02/17/2023]  Open
44
Positive and negative compatibility effects. PERCEPTION & PSYCHOPHYSICS 2000;62:100-12. [PMID: 10703259 DOI: 10.3758/bf03212064] [Citation(s) in RCA: 25] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
45
Brain and language: a perspective from sign language. Neuron 1998;21:275-8. [PMID: 9728908 DOI: 10.1016/s0896-6273(00)80536-x] [Citation(s) in RCA: 41] [Impact Index Per Article: 1.6] [Reference Citation Analysis] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 02/08/2023]
46
Hemispheric specialization for English and ASL: left invariance-right variability. Neuroreport 1998;9:1537-42. [PMID: 9631463 DOI: 10.1097/00001756-199805110-00054] [Citation(s) in RCA: 65] [Impact Index Per Article: 2.5] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 02/07/2023]
47
Processing Incomprehensible Linguistic Stimuli: Does Your Brain Care ?, You Bet ! Neuroimage 1998. [DOI: 10.1016/s1053-8119(18)31029-2] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/28/2022]  Open
48
Neural organization and plasticity of language. Curr Opin Neurobiol 1998;8:254-8. [PMID: 9635210 DOI: 10.1016/s0959-4388(98)80148-7] [Citation(s) in RCA: 77] [Impact Index Per Article: 3.0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 02/07/2023]
49
Cerebral organization for language in deaf and hearing subjects: biological constraints and effects of experience. Proc Natl Acad Sci U S A 1998;95:922-9. [PMID: 9448260 PMCID: PMC33817 DOI: 10.1073/pnas.95.3.922] [Citation(s) in RCA: 252] [Impact Index Per Article: 9.7] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 02/05/2023]  Open
50
Sentence Reading: A Functional MRI Study at 4 Tesla. J Cogn Neurosci 1997;9:664-86. [DOI: 10.1162/jocn.1997.9.5.664] [Citation(s) in RCA: 139] [Impact Index Per Article: 5.1] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/04/2022]
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