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Vescovo E, Cardellicchio P, Tomassini A, Fadiga L, D'Ausilio A. Excitatory/inhibitory motor balance reflects individual differences during joint action coordination. Eur J Neurosci 2024; 59:3403-3421. [PMID: 38666628 DOI: 10.1111/ejn.16365] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/03/2023] [Revised: 03/07/2024] [Accepted: 04/06/2024] [Indexed: 06/15/2024]
Abstract
Joint action (JA) is a continuous process of motor co-regulation based on the integration of contextual (top-down) and kinematic (bottom-up) cues from partners. The fine equilibrium between excitation and inhibition in sensorimotor circuits is, thus, central to such a dynamic process of action selection and execution. In a bimanual task adapted to become a unimanual JA task, the participant held a bottle (JA), while a confederate had to reach and unscrew either that bottle or another stabilized by a mechanical clamp (No_JA). Prior knowledge was manipulated in each trial such that the participant knew (K) or not (No_K) the target bottle in advance. Online transcranial magnetic stimulation (TMS) was administered at action-relevant landmarks to explore corticospinal excitability (CSE) and inhibition (cortical silent period [cSP]). CSE was modulated early on before the action started if prior information was available. In contrast, cSP modulation emerged later during the reaching action, regardless of prior information. These two indexes could thus reflect the concurrent elaboration of contextual priors (top-down) and the online sampling of partner's kinematic cues (bottom-up). Furthermore, participants selected either one of two possible behavioural strategies, preferring early or late force exertion on the bottle. One translates into a reduced risk of motor coordination failure and the other into reduced metabolic expenditure. Each strategy was characterised by a specific excitatory/inhibitory profile. In conclusion, the study of excitatory/inhibitory balance paves the way for the neurophysiological determination of individual differences in the combination of top-down and bottom-up processing during JA coordination.
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Affiliation(s)
- Enrico Vescovo
- Center for Translational Neurophysiology of Speech and Communication, Istituto Italiano di Tecnologia, Ferrara, Italy
- Department of Neuroscience and Rehabilitation, Section of Physiology, University of Ferrara, Ferrara, Italy
| | - Pasquale Cardellicchio
- Department of Neuroscience and Rehabilitation, Section of Physiology, University of Ferrara, Ferrara, Italy
- Physical Medicine and Rehabilitation Unit, IRCCS Istituto Giannina Gaslini, Genoa, Italy
| | - Alice Tomassini
- Center for Translational Neurophysiology of Speech and Communication, Istituto Italiano di Tecnologia, Ferrara, Italy
| | - Luciano Fadiga
- Center for Translational Neurophysiology of Speech and Communication, Istituto Italiano di Tecnologia, Ferrara, Italy
- Department of Neuroscience and Rehabilitation, Section of Physiology, University of Ferrara, Ferrara, Italy
| | - Alessandro D'Ausilio
- Center for Translational Neurophysiology of Speech and Communication, Istituto Italiano di Tecnologia, Ferrara, Italy
- Department of Neuroscience and Rehabilitation, Section of Physiology, University of Ferrara, Ferrara, Italy
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Yoong SQ, Wu VX, Jiang Y. Experiences of older adults participating in dance exergames: A systematic review and meta-synthesis. Int J Nurs Stud 2024; 152:104696. [PMID: 38301305 DOI: 10.1016/j.ijnurstu.2024.104696] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/22/2023] [Revised: 12/27/2023] [Accepted: 01/10/2024] [Indexed: 02/03/2024]
Abstract
BACKGROUND Interventions to encourage adequate physical activity amongst older adults have had limited long-term success. Dancing and exergames, two beneficial and enjoyable physical activities for older adults, may make regular exercise more interesting and effective. Dance exergames are physical exercises that integrate sensory, cognitive, psychological, and physical functions by requiring users to interact with game scenarios through deliberate body motions and receive real-time feedback. They provide an inherently enjoyable gaming and workout experience, which may boost exercise adherence. However, little is known about older adults' experiences with dance exergames. OBJECTIVE To synthesise the qualitative experiences of older adults participating in dance exergames. DESIGN Systematic review and meta-synthesis. METHODS Dance exergame studies (peer-reviewed and grey literature) involving older adults in any setting published in English from inception to 17 August 2023 were included. Qualitative or mixed-method studies must use immersive or non-immersive virtual-reality platforms. PubMed, Scopus, CINAHL, The Cochrane Library, ProQuest Dissertations & Theses Global, Google Scholar, and reference lists of relevant studies and reviews were searched for eligible studies. The search strategy for Scopus was: (TITLE-ABS-KEY (danc*) AND TITLE-ABS-KEY (exergames OR exergame OR video AND games OR virtual AND reality) AND TITLE-ABS-KEY (older AND adults OR elderly OR seniors OR geriatrics)). Thematic synthesis by Thomas and Harden was used for meta-synthesis. RESULTS Eleven studies (n = 200 older adults) were included. Three themes and 14 subthemes were synthesised: 1) Dance exergames as dual-task training for physical, cognitive, and psychological well-being, 2) Concerns on usability issues, and 3) Possible enhancements of dance exergames. Older adults recognised that dance exergames could improve their physical, cognitive, and psychological well-being. Existing dance exergame systems had several usability issues. For example, some older adults were unfamiliar with using new technology and had trouble in navigating the game systems. The older adults also provided various suggestions for adaptation to their age group, such as ensuring a variety of dances, difficulty levels suited for older adults' cultural backgrounds, and physical and cognitive capabilities. CONCLUSIONS Dance exergames may be an attractive way to encourage older adults to exercise, but appropriate modifications are needed. When designing/selecting dance exergames for older persons, researchers, healthcare professionals, and senior care centres should consider using exergames that have simple designs, varied dances that are locally adapted, and appeal to a large proportion of older adults. REGISTRATION PROSPERO CRD42023395709.
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Affiliation(s)
- Si Qi Yoong
- Alice Lee Centre for Nursing Studies, Yong Loo Lin School of Medicine, National University of Singapore, Singapore.
| | - Vivien Xi Wu
- Alice Lee Centre for Nursing Studies, Yong Loo Lin School of Medicine, National University of Singapore, Singapore.
| | - Ying Jiang
- Alice Lee Centre for Nursing Studies, Yong Loo Lin School of Medicine, National University of Singapore, Singapore.
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Ryu H, Lee H, Yoo HJ. Development of a Metaverse Online Learning System for Undergraduate Nursing Students: A Pilot Study. Nurse Educ 2024; 49:E74-E79. [PMID: 37678892 DOI: 10.1097/nne.0000000000001509] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 09/09/2023]
Abstract
BACKGROUND An active online learning environment enables 2-way communication wherein students can engage in problem-based learning and projects, unlike fragmented lecture-style classes. PURPOSE This pilot study aimed to develop a metaverse-based online learning system and evaluate its usability. METHODS A rapid prototyping model and Gather.town was used to design and develop a metaverse classroom. Participants were 10 nursing students from a college in South Korea. To evaluate usability, 10 tasks were configured and 2 pilot tests were conducted. The degree of difficulty, time required to perform tasks, and students' experience were investigated. RESULTS The Metaverse for Education of Nursing Students was successfully completed, incorporating student feedback and addressing identified areas for improvement. CONCLUSION This study reflects a learner-centered educational environment through the direct participation in the development process of the instructors who conducted the lectures. The metaverse space can be widely applied in creative nursing education in the future.
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Affiliation(s)
- Hyeongju Ryu
- Author Affiliations: Assistant Professor (Dr Ryu), Department of Nursing and Research Institute for Biomedical & Health Science, Konkuk University, Chungju, Republic of Korea; Assistant Professor (Dr Lee), College of Nursing, Gachon University, Incheon, Republic of Korea; and Assistant Professor (Dr Yoo), College of Nursing, Dankook University, Cheonan, Republic of Korea
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Ding K, Li C, Li Y, Li H. Partner's emotions are associated with preschoolers' prefrontal activation under joint attention: An fNIRS evidence. Psychophysiology 2023; 60:e14398. [PMID: 37486036 DOI: 10.1111/psyp.14398] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/23/2022] [Revised: 05/24/2023] [Accepted: 07/07/2023] [Indexed: 07/25/2023]
Abstract
Emotions and joint attention are highly associated and mutually influenced during preschool, the critical period for early emotional and cognitive development. However, few studies have explored the neuropsychological mechanism of joint attention with preschoolers and their partners under different emotions. This study has examined the prefrontal activation under a comprehensive emotional joint attention task in 45 preschoolers (25 boys, Mage = 58 ± 9.02 months) to compare the different influences of partners' positive, neutral, and negative emotions. Analysis of the functional near-infrared spectroscopy data indicated that the participants' prefrontal activation triggered by joint attention in positive and negative emotions was significantly higher than in neutral emotions. Moreover, their brain synchronization intensity was significantly higher in positive emotions of joint attention than in negative emotions. These findings advance our understanding of the neural mechanism of early childhood emotional processing under joint attention and provide a neural perspective to explain the effects of different emotions on preschoolers' social cognition.
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Affiliation(s)
- Keya Ding
- Shanghai Institute of Early Childhood Education, Shanghai Normal University, Shanghai, China
| | - Chuanjiang Li
- College of Child Development and Education, Zhejiang Normal University, Hangzhou, China
| | - Yanwei Li
- College of Preschool Education, Nanjing Xiaozhuang University, Nanjing, China
| | - Hui Li
- Shanghai Institute of Early Childhood Education, Shanghai Normal University, Shanghai, China
- Faculty of Education and Human Development, The Education University of Hong Kong, Hong Kong, Special Administrative Region, China
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Ding K, Wang H, Wang Q, Li H, Li C. Inhibitory control associated with the neural mechanism of joint attention in preschoolers: An fNIRS evidence. Int J Psychophysiol 2023; 192:53-61. [PMID: 37597695 DOI: 10.1016/j.ijpsycho.2023.08.006] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/25/2023] [Revised: 08/11/2023] [Accepted: 08/14/2023] [Indexed: 08/21/2023]
Abstract
Joint attention (JA) is fundamental to the development of children's social functioning; both its response and initiation are closely related to executive function (EF), but the relationship between JA and EF has been relatively rarely studied. The present study aimed to investigate the between-condition differences in brain activation and synchronization of JA under four conditions: (1) stranger-Initiating Joint Attention (Stranger-IJA); (2) teacher-Initiating Joint Attention (Teacher-IJA); (3) stranger-Responding to Joint Attention (Stranger-RJA); and (4) teacher-Responding to Joint Attention (Teacher-RJA). It also aimed to explore the relationships between neuroimaging data and children's inhibitory control levels. To address these two goals, the present study employed 41 (aged 58.61 ± 8.64 months, 24 boys) preschool children through behavioral and functional Near-Infrared Spectroscopy (fNIRS) brain imaging assessment to measure children's EF and brain function under JA, respectively. The results revealed that: (1) a significantly higher prefrontal cortex (PFC) activation was triggered in IJA than RJA; (2) a significantly higher brain activation was triggered in JA with a stranger than with a teacher; (3) a significantly higher index of synchronization asymmetry was evoked in the left and right PFC during interaction with the teacher than with the stranger; and (4) preschoolers' brain activation and synchronization were correlated with their inhibitory control level. The findings advance our understanding of preschoolers' social cognitive development with a biological aspect, offer an opportunity to understand the potential risk of the neural disorder in preschoolers, and provide a basis and insight for preventing neural developmental disorders.
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Affiliation(s)
- Keya Ding
- Shanghai Institute of Early Childhood Education, Shanghai Normal University, Shanghai, China
| | - Hongan Wang
- Key Laboratory of Child Development and Learning Science of Ministry of Education, School of Biological Science and Medical Engineering, Southeast University, Nanjing, China
| | - Qian Wang
- Shanghai Institute of Early Childhood Education, Shanghai Normal University, Shanghai, China
| | - Hui Li
- Shanghai Institute of Early Childhood Education, Shanghai Normal University, Shanghai, China; Faculty of Education and Human Development, The Education University of Hong Kong, Hong Kong
| | - Chuanjiang Li
- College of Child Development and Education, Zhejiang Normal University, Hangzhou, China.
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Bieńkiewicz MMN, Janaqi S, Jean P, Bardy BG. Impact of emotion-laden acoustic stimuli on group synchronisation performance. Sci Rep 2023; 13:7094. [PMID: 37127737 PMCID: PMC10150690 DOI: 10.1038/s41598-023-34406-2] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/26/2022] [Accepted: 04/28/2023] [Indexed: 05/03/2023] Open
Abstract
The ability to synchronise with other people is a core socio-motor competence acquired during human development. In this study we aimed to understand the impact of individual emotional arousal on joint action performance. We asked 15 mixed-gender groups (of 4 individuals each) to participate in a digital, four-way movement synchronisation task. Participants shared the same physical space, but could not see each other during the task. In each trial run, every participant was induced with an emotion-laden acoustic stimulus (pre-selected from the second version of International Affective Digitized Sounds). Our data demonstrated that the human ability to synchronise is overall robust to fluctuations in individual emotional arousal, but performance varies in quality and movement speed as a result of valence of emotional induction (both on the individual and group level). We found that three negative inductions per group per trial led to a drop in overall group synchronisation performance (measured as the median and standard deviation of Kuramoto's order parameter-an index measuring the strength of synchrony between oscillators, in this study, players) in the 15 sec post-induction. We report that negatively-valenced inductions led to slower oscillations, whilst positive induction afforded faster oscillations. On the individual level of synchronisation performance we found an effect of empathetic disposition (higher competence linked to better performance during the negative induction condition) and of participant's sex (males displayed better synchronisation performance with others). We believe this work is a blueprint for exploring the frontiers of inextricably bound worlds of emotion and joint action, be it physical or digital.
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Affiliation(s)
- Marta M N Bieńkiewicz
- EuroMov Digital Health in Motion, Univ. Montpellier IMT Mines Ales, Hérault, Montpellier, 34090, France.
| | - Stefan Janaqi
- EuroMov Digital Health in Motion, Univ. Montpellier IMT Mines Ales, Hérault, Montpellier, 34090, France
| | - Pierre Jean
- EuroMov Digital Health in Motion, Univ. Montpellier IMT Mines Ales, Hérault, Montpellier, 34090, France
| | - Benoît G Bardy
- EuroMov Digital Health in Motion, Univ. Montpellier IMT Mines Ales, Hérault, Montpellier, 34090, France
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Huang Z, Choi DH, Lai B, Lu Z, Tian H. Metaverse-based virtual reality experience and endurance performance in sports economy: Mediating role of mental health and performance anxiety. Front Public Health 2022; 10:991489. [PMID: 36262242 PMCID: PMC9574247 DOI: 10.3389/fpubh.2022.991489] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/11/2022] [Accepted: 08/26/2022] [Indexed: 01/26/2023] Open
Abstract
Metaverse sports arena is gaining popularity globally that empowers virtual reality sporting experience through digital avatars. The main objective of the current study is to explore the impact of the Metaverse-based virtual reality sporting experience on the endurance performance of young Chinese athletes, with the mediating role of their mental health condition and performance anxiety. The study's participants mainly included Chinese athletes, especially the sample group is an accurate depiction of young athletes using a convenience sampling approach. SEM-AMOS statistical software was used for the analysis and validation of the proposed relationships. The study findings statistically validate that mental health and performance anxiety fully mediate the direct associations between virtual reality sporting experiences and the endurance performance of young Chinese athletes. Interestingly, the mental health condition of the young Chinese athletes imposes a greater impact on their endurance performance, in contrast to the adverse effects of their performance anxiety. The outcomes of the present research guide young athletes on the opportunities to enhance their virtual reality sporting abilities and boost their endurance performance. Policymakers can also build systems to dissolve physical and geographical barriers, reduce performance anxiety, and sustain mental health in virtual reality sporting events through the metaverse.
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Affiliation(s)
- Zengsong Huang
- School of Physical Education, Jiaying University, Meizhou, China,*Correspondence: Zengsong Huang
| | - Deok-Hwan Choi
- Department of Physical Education, Woosuk University, Wanju-gun, South Korea
| | - Bingsen Lai
- School of Physical Education, Jiaying University, Meizhou, China
| | - Zhicheng Lu
- School of Physical Education, Jiaying University, Meizhou, China
| | - Haijun Tian
- School of Physical Education, Jiaying University, Meizhou, China
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Smykovskyi A, Bieńkiewicz MMN, Pla S, Janaqi S, Bardy BG. Positive emotions foster spontaneous synchronisation in a group movement improvisation task. Front Hum Neurosci 2022; 16:944241. [PMID: 36111209 PMCID: PMC9468250 DOI: 10.3389/fnhum.2022.944241] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/15/2022] [Accepted: 07/28/2022] [Indexed: 11/26/2022] Open
Abstract
Emotions are a natural vector for acting together with others and are witnessed in human behaviour, perception and body functions. For this reason, studies of human-to-human interaction, such as multi-person motor synchronisation, are a perfect setting to disentangle the linkage of emotion with socio-motor interaction. And yet, the majority of joint action studies aiming at understanding the impact of emotions on multi-person performance resort to enacted emotions, the ones that are emulated based on the previous experience of such emotions, and almost exclusively focus on dyadic interaction. In addition, tasks chosen to study emotion in joint action are frequently characterised by a reduced number of physical dimensions to gain experimental control and subsequent facilitation in data analysis. Therefore, it is not clear how naturalistically induced emotions diffuse in more ecological interactions with other people and how emotions affect the process of interpersonal synchronisation. Here, we show that positive and negative emotions differently alter spontaneous human synchronous behaviour during a multi-person improvisation task. The study involved 39 participants organised in triads who self-reported liking improvisational activities (e.g., dancing). The task involved producing improvisational movements with the right hand. Participants were emotionally induced by manipulated social feedback involving a personal ranking score. Three-dimensional spatio-temporal data and cardiac activity were extracted and transformed into oscillatory signals (phases) to compute behavioural and physiological synchrony. Our results demonstrate that individuals induced with positive emotions, as opposed to negative emotions or a neutral state, maintained behavioural synchrony with other group members for a longer period of time. These findings contribute to the emerging shift of neuroscience of emotion and affective sciences towards the environment of social significance where emotions appear the most—in interaction with others. Our study showcases a method of quantification of synchrony in an improvisational and interactive task based on a well-established Kuramoto model.
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Yoneta N, Watanabe H, Shimojo A, Takano K, Saito T, Yagyu K, Shiraishi H, Yokosawa K, Boasen J. Magnetoencephalography Hyperscanning Evidence of Differing Cognitive Strategies Due to Social Role During Auditory Communication. Front Neurosci 2022; 16:790057. [PMID: 35983225 PMCID: PMC9380591 DOI: 10.3389/fnins.2022.790057] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/06/2021] [Accepted: 06/23/2022] [Indexed: 11/30/2022] Open
Abstract
Auditory communication is an essential form of human social interaction. However, the intra-brain cortical-oscillatory drivers of auditory communication exchange remain relatively unexplored. We used improvisational music performance to simulate and capture the creativity and turn-taking dynamics of natural auditory communication. Using magnetoencephalography (MEG) hyperscanning in musicians, we targeted brain activity during periods of music communication imagery, and separately analyzed theta (5–7 Hz), alpha (8–13 Hz), and beta (15–29 Hz) source-level activity using a within-subjects, two-factor approach which considered the assigned social role of the subject (leader or follower) and whether communication responses were improvisational (yes or no). Theta activity related to improvisational communication and social role significantly interacted in the left isthmus cingulate cortex. Social role was furthermore differentiated by pronounced occipital alpha and beta amplitude increases suggestive of working memory retention engagement in Followers but not Leaders. The results offer compelling evidence for both musical and social neuroscience that the cognitive strategies, and correspondingly the memory and attention-associated oscillatory brain activities of interlocutors during communication differs according to their social role/hierarchy, thereby indicating that social role/hierarchy needs to be controlled for in social neuroscience research.
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Affiliation(s)
- Nano Yoneta
- Graduate School of Health Sciences, Hokkaido University, Sapporo, Japan
| | - Hayato Watanabe
- Faculty of Health Sciences, Hokkaido University, Sapporo, Japan
- Department of Child Studies, Toyooka Junior College, Toyooka, Japan
- Department of Child and Adolescent Psychiatry, Hokkaido University Hospital, Sapporo, Japan
| | - Atsushi Shimojo
- Department of Child and Adolescent Psychiatry, Hokkaido University Hospital, Sapporo, Japan
| | - Kazuyoshi Takano
- Graduate School of Health Sciences, Hokkaido University, Sapporo, Japan
| | - Takuya Saito
- Department of Child and Adolescent Psychiatry, Hokkaido University Hospital, Sapporo, Japan
| | - Kazuyori Yagyu
- Department of Child and Adolescent Psychiatry, Hokkaido University Hospital, Sapporo, Japan
| | - Hideaki Shiraishi
- Department of Pediatrics, Hokkaido University Hospital, Sapporo, Japan
| | - Koichi Yokosawa
- Faculty of Health Sciences, Hokkaido University, Sapporo, Japan
- *Correspondence: Koichi Yokosawa,
| | - Jared Boasen
- Faculty of Health Sciences, Hokkaido University, Sapporo, Japan
- Tech3Lab, HEC Montréal, Montréal, QC, Canada
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