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For: Fordham J, Ball C. Framing Mental Health Within Digital Games: An Exploratory Case Study of Hellblade. JMIR Ment Health 2019;6:e12432. [PMID: 30998224 PMCID: PMC6495293 DOI: 10.2196/12432] [Citation(s) in RCA: 11] [Impact Index Per Article: 1.8] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Figures] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 10/05/2018] [Revised: 02/07/2019] [Accepted: 03/02/2019] [Indexed: 02/01/2023]  Open
Number Cited by Other Article(s)
1
van Lotringen C, Lusi B, Westerhof GJ, Ludden GDS, Kip H, Kelders SM, Noordzij ML. The Role of Compassionate Technology in Blended and Digital Mental Health Interventions: Systematic Scoping Review. JMIR Ment Health 2023;10:e42403. [PMID: 37027207 PMCID: PMC10131870 DOI: 10.2196/42403] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 09/08/2022] [Revised: 12/16/2022] [Accepted: 01/25/2023] [Indexed: 01/26/2023]  Open
2
Buday J, Neumann M, Heidingerová J, Michalec J, Podgorná G, Mareš T, Pol M, Mahrík J, Vranková S, Kališová L, Anders M. Depiction of mental illness and psychiatry in popular video games over the last 20 years. Front Psychiatry 2022;13:967992. [PMID: 36046156 PMCID: PMC9421125 DOI: 10.3389/fpsyt.2022.967992] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 06/13/2022] [Accepted: 07/28/2022] [Indexed: 11/16/2022]  Open
3
Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). J Med Internet Res 2021;23:e30390. [PMID: 34505840 PMCID: PMC8463952 DOI: 10.2196/30390] [Citation(s) in RCA: 27] [Impact Index Per Article: 6.8] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/12/2021] [Revised: 06/11/2021] [Accepted: 06/17/2021] [Indexed: 12/22/2022]  Open
4
Fisher JC, Yoh N, Kubo T, Rundle D. Could Nintendo’s Animal Crossing be a tool for conservation messaging? PEOPLE AND NATURE 2021. [DOI: 10.1002/pan3.10240] [Citation(s) in RCA: 6] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/07/2022]  Open
5
Ferchaud A, Seibert J, Sellers N, Escobar Salazar N. Reducing Mental Health Stigma Through Identification With Video Game Avatars With Mental Illness. Front Psychol 2020;11:2240. [PMID: 33013585 PMCID: PMC7509402 DOI: 10.3389/fpsyg.2020.02240] [Citation(s) in RCA: 11] [Impact Index Per Article: 2.2] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/28/2020] [Accepted: 08/10/2020] [Indexed: 11/18/2022]  Open
6
Strauss P, Morgan H, Wright Toussaint D, Lin A, Winter S, Perry Y. Trans and gender diverse young people's attitudes towards game-based digital mental health interventions: A qualitative investigation. Internet Interv 2019;18:100280. [PMID: 31890628 PMCID: PMC6926275 DOI: 10.1016/j.invent.2019.100280] [Citation(s) in RCA: 18] [Impact Index Per Article: 3.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 04/30/2019] [Revised: 09/02/2019] [Accepted: 09/02/2019] [Indexed: 11/21/2022]  Open
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