Hoang NL, Taniguchi T, Hagiwara Y, Taniguchi A. Emergent communication of multimodal deep generative models based on Metropolis-Hastings naming game.
Front Robot AI 2024;
10:1290604. [PMID:
38356917 PMCID:
PMC10864618 DOI:
10.3389/frobt.2023.1290604]
[Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [What about the content of this article? (0)] [Affiliation(s)] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/07/2023] [Accepted: 12/18/2023] [Indexed: 02/16/2024] Open
Abstract
Deep generative models (DGM) are increasingly employed in emergent communication systems. However, their application in multimodal data contexts is limited. This study proposes a novel model that combines multimodal DGM with the Metropolis-Hastings (MH) naming game, enabling two agents to focus jointly on a shared subject and develop common vocabularies. The model proves that it can handle multimodal data, even in cases of missing modalities. Integrating the MH naming game with multimodal variational autoencoders (VAE) allows agents to form perceptual categories and exchange signs within multimodal contexts. Moreover, fine-tuning the weight ratio to favor a modality that the model could learn and categorize more readily improved communication. Our evaluation of three multimodal approaches - mixture-of-experts (MoE), product-of-experts (PoE), and mixture-of-product-of-experts (MoPoE)-suggests an impact on the creation of latent spaces, the internal representations of agents. Our results from experiments with the MNIST + SVHN and Multimodal165 datasets indicate that combining the Gaussian mixture model (GMM), PoE multimodal VAE, and MH naming game substantially improved information sharing, knowledge formation, and data reconstruction.
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