• Reference Citation Analysis
  • v
  • v
  • Find an Article
Find an Article PDF (4591707)   Today's Articles (1619)   Subscriber (49315)
Number Citation Analysis
1
A Novel, Expert-Endorsed, Neurocognitive Digital Assessment Tool for Addictive Disorders: Development and Validation Study. J Med Internet Res 2023;25:e44414. [PMID: 37624635 PMCID: PMC7615064 DOI: 10.2196/44414] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/18/2022] [Revised: 02/16/2023] [Accepted: 07/22/2023] [Indexed: 08/26/2023]  Open
2
From Crunch to Grind: Adopting Servitization in Project-Based Creative Work. WORK, EMPLOYMENT & SOCIETY : A JOURNAL OF THE BRITISH SOCIOLOGICAL ASSOCIATION 2023;37:972-990. [PMID: 37588942 PMCID: PMC10425277 DOI: 10.1177/09500170211061228] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Download PDF] [Subscribe] [Scholar Register] [Indexed: 08/18/2023]
3
Children and Young People's Involvement in Designing Applied Games: Scoping Review. JMIR Serious Games 2023;11:e42680. [PMID: 36928258 PMCID: PMC10131627 DOI: 10.2196/42680] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/14/2022] [Revised: 01/06/2023] [Accepted: 01/24/2023] [Indexed: 01/26/2023]  Open
4
Streaming ambivalence: Livestreaming and indie game development. CONVERGENCE (LONDON, ENGLAND) 2021;27:1735-1752. [PMID: 34924807 PMCID: PMC8669207 DOI: 10.1177/13548565211027809] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Figures] [Subscribe] [Scholar Register] [Indexed: 06/14/2023]
5
Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review. JMIR Serious Games 2021;9:e28650. [PMID: 34129514 PMCID: PMC8414295 DOI: 10.2196/28650] [Citation(s) in RCA: 7] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/09/2021] [Revised: 06/11/2021] [Accepted: 06/15/2021] [Indexed: 01/29/2023]  Open
6
The Missing Producer: Rethinking indie cultural production in terms of entrepreneurship, relational labour, and sustainability. EUROPEAN JOURNAL OF CULTURAL STUDIES 2021;24:606-627. [PMID: 33867811 PMCID: PMC8022774 DOI: 10.1177/1367549418810082] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Download PDF] [Subscribe] [Scholar Register] [Indexed: 06/12/2023]
7
Constructing a Multidisciplinary Network That Relies on Disruptive Technologies to Design, Test, and Implement Simulation Training. Cureus 2020;12:e7548. [PMID: 32377496 PMCID: PMC7199899 DOI: 10.7759/cureus.7548] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/29/2022]  Open
8
Development of a Knockout Competition in Basketball: A Study of the Spanish Copa del Rey. Front Psychol 2019;10:2457. [PMID: 31780986 PMCID: PMC6856470 DOI: 10.3389/fpsyg.2019.02457] [Citation(s) in RCA: 6] [Impact Index Per Article: 1.2] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/14/2019] [Accepted: 10/16/2019] [Indexed: 11/13/2022]  Open
9
Voodoo software and boundary objects in game development: How developers collaborate and conflict with game engines and art tools. NEW MEDIA & SOCIETY 2018;20:2315-2332. [PMID: 30581361 PMCID: PMC6256721 DOI: 10.1177/1461444817715020] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Download PDF] [Subscribe] [Scholar Register] [Indexed: 06/09/2023]
10
Megabooth: The cultural intermediation of indie games. NEW MEDIA & SOCIETY 2018;20:1953-1972. [PMID: 30581359 PMCID: PMC6256716 DOI: 10.1177/1461444817711403] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Download PDF] [Subscribe] [Scholar Register] [Indexed: 06/09/2023]
PrevPage 1 of 1 1Next
© 2004-2024 Baishideng Publishing Group Inc. All rights reserved. 7041 Koll Center Parkway, Suite 160, Pleasanton, CA 94566, USA