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For: Colwell J. Needs met through computer game play among adolescents. Personality and Individual Differences 2007. [DOI: 10.1016/j.paid.2007.06.021] [Citation(s) in RCA: 26] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 10/23/2022]
Number Cited by Other Article(s)
1
Shao C, Kwon KH. Hello Alexa! Exploring effects of motivational factors and social presence on satisfaction with artificial intelligence ‐enabled gadgets. HUMAN BEHAVIOR AND EMERGING TECHNOLOGIES 2021. [DOI: 10.1002/hbe2.293] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/05/2022]
2
Van Gaalen AEJ, Jaarsma ADC, Georgiadis JR. Medical Students' Perceptions of Play and Learning: Qualitative Study With Focus Groups and Thematic Analysis. JMIR Serious Games 2021;9:e25637. [PMID: 34319237 PMCID: PMC8367104 DOI: 10.2196/25637] [Citation(s) in RCA: 7] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/10/2020] [Revised: 01/15/2021] [Accepted: 04/16/2021] [Indexed: 01/27/2023]  Open
3
The Influence of Action Video Gaming Experience on the Perception of Emotional Faces and Emotional Word Meaning. Neural Plast 2021;2021:8841156. [PMID: 34135955 PMCID: PMC8178008 DOI: 10.1155/2021/8841156] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/31/2020] [Revised: 12/30/2020] [Accepted: 05/06/2021] [Indexed: 11/21/2022]  Open
4
Boyle SC, LaBrie JW. A Gamified, Social Media-Inspired, Web-Based Personalized Normative Feedback Alcohol Intervention for Lesbian, Bisexual, and Queer-Identified Women: Protocol for a Hybrid Trial. JMIR Res Protoc 2021;10:e24647. [PMID: 33861212 PMCID: PMC8087973 DOI: 10.2196/24647] [Citation(s) in RCA: 7] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/28/2020] [Revised: 01/11/2021] [Accepted: 03/20/2021] [Indexed: 01/26/2023]  Open
5
Stollberg E, Lange KW. The effects of video racing games on risk-taking in consideration of the game experience. PLoS One 2020;15:e0240367. [PMID: 33044999 PMCID: PMC7549794 DOI: 10.1371/journal.pone.0240367] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/23/2020] [Accepted: 09/25/2020] [Indexed: 11/18/2022]  Open
6
Carissoli C, Villani D. Can Videogames Be Used to Promote Emotional Intelligence in Teenagers? Results from EmotivaMente, a School Program. Games Health J 2019;8:407-413. [PMID: 31241356 DOI: 10.1089/g4h.2018.0148] [Citation(s) in RCA: 12] [Impact Index Per Article: 2.4] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/15/2023]  Open
7
Porter AM, Goolkasian P. Video Games and Stress: How Stress Appraisals and Game Content Affect Cardiovascular and Emotion Outcomes. Front Psychol 2019;10:967. [PMID: 31133924 PMCID: PMC6524699 DOI: 10.3389/fpsyg.2019.00967] [Citation(s) in RCA: 27] [Impact Index Per Article: 5.4] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/30/2018] [Accepted: 04/11/2019] [Indexed: 11/13/2022]  Open
8
Huang HC, Liao GY, Chiu KL, Teng CI. How Is Frustration Related to Online Gamer Loyalty? A Synthesis of Multiple Theories. CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING 2017;20:683-688. [PMID: 29048946 DOI: 10.1089/cyber.2017.0023] [Citation(s) in RCA: 5] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 10/18/2022]
9
Non-Digital Game Playing by Older Adults. Can J Aging 2017;36:342-350. [PMID: 28637518 DOI: 10.1017/s0714980817000162] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.4] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/07/2022]  Open
10
Crutzen R, van 't Riet J, Short CE. Enjoyment: A Conceptual Exploration and Overview of Experimental Evidence in the Context of Games for Health. Games Health J 2015;5:15-20. [PMID: 26699455 DOI: 10.1089/g4h.2015.0059] [Citation(s) in RCA: 23] [Impact Index Per Article: 2.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/12/2022]  Open
11
Ferguson CJ. Do Angry Birds Make for Angry Children? A Meta-Analysis of Video Game Influences on Children’s and Adolescents’ Aggression, Mental Health, Prosocial Behavior, and Academic Performance. PERSPECTIVES ON PSYCHOLOGICAL SCIENCE 2015;10:646-66. [DOI: 10.1177/1745691615592234] [Citation(s) in RCA: 248] [Impact Index Per Article: 27.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 02/02/2023]
12
Ferguson CJ, Barr H, Figueroa G, Foley K, Gallimore A, LaQuea R, Merritt A, Miller S, Nguyen-Pham H, Spanogle C, Stevens J, Trigani B, Garza A. Digital poison? Three studies examining the influence of violent video games on youth. COMPUTERS IN HUMAN BEHAVIOR 2015. [DOI: 10.1016/j.chb.2015.04.021] [Citation(s) in RCA: 22] [Impact Index Per Article: 2.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
13
Triberti S, Villani D, Riva G. Moral positioning in video games and its relation with dispositional traits: The emergence of a social dimension. COMPUTERS IN HUMAN BEHAVIOR 2015. [DOI: 10.1016/j.chb.2015.03.069] [Citation(s) in RCA: 11] [Impact Index Per Article: 1.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/23/2022]
14
Modeling hedonic is continuance through the uses and gratifications theory: An empirical study in online games. COMPUTERS IN HUMAN BEHAVIOR 2015. [DOI: 10.1016/j.chb.2015.01.053] [Citation(s) in RCA: 140] [Impact Index Per Article: 15.6] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/22/2022]
15
Jones CM, Scholes L, Johnson D, Katsikitis M, Carras MC. Gaming well: links between videogames and flourishing mental health. Front Psychol 2014;5:260. [PMID: 24744743 PMCID: PMC3978245 DOI: 10.3389/fpsyg.2014.00260] [Citation(s) in RCA: 81] [Impact Index Per Article: 8.1] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/20/2013] [Accepted: 03/10/2014] [Indexed: 11/26/2022]  Open
16
The Relationship of Computer Games and Reported Anger in Young People. ACTA ACUST UNITED AC 2012. [DOI: 10.1017/jgc.2012.4] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/07/2022]
17
Boyle EA, Connolly TM, Hainey T, Boyle JM. Engagement in digital entertainment games: A systematic review. COMPUTERS IN HUMAN BEHAVIOR 2012. [DOI: 10.1016/j.chb.2011.11.020] [Citation(s) in RCA: 163] [Impact Index Per Article: 13.6] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/14/2022]
18
Ferguson CJ, Olson CK. Friends, fun, frustration and fantasy: Child motivations for video game play. MOTIVATION AND EMOTION 2012. [DOI: 10.1007/s11031-012-9284-7] [Citation(s) in RCA: 107] [Impact Index Per Article: 8.9] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/30/2022]
19
Goh DH, Lee CS. Perceptions, quality and motivational needs in image tagging human computation games. J Inf Sci 2011. [DOI: 10.1177/0165551511417786] [Citation(s) in RCA: 37] [Impact Index Per Article: 2.8] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
20
ARRIAGA PATRÍCIA, MONTEIRO MARIABENEDICTA, ESTEVES FRANCISCO. Effects of Playing Violent Computer Games on Emotional Desensitization and Aggressive Behavior1. JOURNAL OF APPLIED SOCIAL PSYCHOLOGY 2011. [DOI: 10.1111/j.1559-1816.2011.00791.x] [Citation(s) in RCA: 12] [Impact Index Per Article: 0.9] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/28/2022]
21
Personality and media influences on violence and depression in a cross-national sample of young adults: Data from Mexican–Americans, English and Croatians. COMPUTERS IN HUMAN BEHAVIOR 2011. [DOI: 10.1016/j.chb.2010.12.015] [Citation(s) in RCA: 14] [Impact Index Per Article: 1.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/19/2022]
22
Ferguson CJ, Rueda SM. The Hitman Study. EUROPEAN PSYCHOLOGIST 2010. [DOI: 10.1027/1016-9040/a000010] [Citation(s) in RCA: 84] [Impact Index Per Article: 6.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/16/2023]
23
Hastings EC, Karas TL, Winsler A, Way E, Madigan A, Tyler S. Young children's video/computer game use: relations with school performance and behavior. Issues Ment Health Nurs 2009;30:638-49. [PMID: 19742374 PMCID: PMC3041171 DOI: 10.1080/01612840903050414] [Citation(s) in RCA: 41] [Impact Index Per Article: 2.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
24
Wack E, Tantleff-Dunn S. Relationships between electronic game play, obesity, and psychosocial functioning in young men. ACTA ACUST UNITED AC 2009;12:241-4. [PMID: 19006465 DOI: 10.1089/cpb.2008.0151] [Citation(s) in RCA: 51] [Impact Index Per Article: 3.4] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/13/2022]
25
Ferguson CJ. Research on the Effects of Violent Video Games: A Critical Analysis. SOCIAL AND PERSONALITY PSYCHOLOGY COMPASS 2009. [DOI: 10.1111/j.1751-9004.2009.00175.x] [Citation(s) in RCA: 5] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/29/2022]
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